Over the last week or so Cynwise has posted a very in depth analysis of the complexities of the Warlock class in Cataclysm. If you havent read them, please do yourself a favor and do so.
I’ll be here when you get back.
Ok, here is a bit of an observation from my corner. I have kind of touched on it already in other posts, but Cynwise really made it coalesce in my mind.
WoW became less fun right around the time that an added layer of complexity was put onto all the classes (Warlocks more than most, by the numbers). The problem was not just that, although it played large into my decision to severely cut back my playing time.
The content was made harder, as I discussed yesterday.
At the same time, the characters were made more complex, but not more powerful.
In essence, as a player, I had to work harder to achieve the same results as I was able in Wrath. At the same time, the more difficult content requires me to perform better than I did in Wrath.
Toss all that together with the fact that the 36 year old Dech that rolled a Hunter in Vanilla WoW is long gone. In his place is a 42 year old with slower reaction times and a budding case of arthritis in his hands.
For just a moment, I am not going to bother looking at Dps rotations, or healer cooldown management, or tank scaling issues. None of that for a moment.
Lets take a brief look at gear.
You know, all that stuff we carry about and/or use that is not our actual character.
Lets look at the Hunter for example, since I have played one in every version of WoW so far.
In Vanilla I would collect gear with agility, preferably mail, but leather was ok in a pinch. Then I would get it enchanted with armor kits or enchants depending on the slot, perhaps even shoulder enchants if I was raiding ZG. Oh, and toss a scope on the ranged weapon too.
I would stock up on buff food, healing and mana potions, food for my pet, and ammo. Lots and lots of ammo. I would normally stock a 16 slot bag as well as my quiver, which I think was 16 as well.
Then along came The Burning Crusade.
Agility gear, with appropriate enchants and / or armor kits. Shoulder enchants without raiding, that was nice. Gems were introduced, For the most part, one would simply use enchants, gear, and gems to reach the hit cap, and then agility every where else.
Toss flasks, potions, food, and still tons of ammo into the mix.
I think this tier was the first time I sat down with a calculator and a sheet of paper and planned out what enchants, gems, and such I would need to hit cap without going over.
Along comes Wrath of the Litch King, and with it the introduction of even more secondary stats to deal with.
Basicly take everything that TBC had going on and add in many more gem cuts of the split variety (Agi and Hit vs. Agi and Crit for example). add many more types of buff food than had been available previously.
Keep right on carrying all those potions and such, and toss glyphs into the mix as well, as they are a consumable that buffs ones character. On the plus side, no more ammo in my bags, and no more pet food to carry.
Most recently there is Cataclysm.
Take everything that’s already present and add reforging to the mix.
I was no longer even able to sit down and plot out the best balance of enchants and such for my character, I had to resort to third party sites like Ask Mr Robot to tell me what to do.
When the complexity of the gearing system got to the point I could no longer even math it out for myself I simply resigned myself to doing whatever Mr. Robot told me to.
What was intended to give variety and provide “interesting choices” actually just frustrated the hell out of me and in the end I simply did what I was told. I actually make fewer choices now than I did previously.
As for spell rotations, well, lets just say that if Blizzard makes my class “More Interesting” one more time i’ll be playing something else.
Once upon a time my Hunter had a relatively simple gear set and a one button Dps macro.
Now he has 27 abilities hotkeyed, not counting pet abilities.
I think perhaps the pendulum has swung a bit too far.
Hey Blizz, how about finding a happy place in the middle?
